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How to play uprising on empire total war darthmod
How to play uprising on empire total war darthmod







If you are building a garrison because the city is near an active front, do not use any units that are worse than militias. If you need to garrison an occupied city because of the threat of rebellion aim for the most cost effective units available. Once you begin a land war continually replenish your main army and recruit replacement units as necessary. The ideal army for most of the early game is a general, a single unit of cavalry, a single unit of mobile artillery, and seventeen units of line infantry. These missions are scripted and often reward you for conquering regions you are after anyhow. Pay attention to any missions that arise as you are playing. So do not spend valuable time and money building garrison forces to protect islands, yes even Britain. The AI will rarely if ever make amphibious landings. Doing this will both make your colonies easier to defend and will give you a monopoly on the valuable commodities here. If you have interests in the Americas try to establish control over the entire theater.

how to play uprising on empire total war darthmod

The upkeep costs of the ships you can avoid paying will often offset lost trade income. Do not invest in a navy however if you have no strategic interests separated by oceans. These ships will generate huge amounts of wealth if you can protect them. If you plan to maintain a large navy invest in trade ships and send them to South America and Africa. Another thing is, for a city like Paris which has a college. Once war breaks out in Europe most alliances beyond what you start the game with will quickly become liabilities souring your diplomatic prospects with all the other nations. When there wont be any more rebellions, wipe out the rebel army and repair any damaged buildings.

how to play uprising on empire total war darthmod

This will make the eventual battle much easier as the opposing force will not be barricaded in a fort, it is very rare that the computer will actually use this extra time to try to break the siege with another army.ĭo not spend early turns pursuing alliances and trade routes. Also never enter into offensive siege battles, instead siege the city with your army for the two to five turns. While mobilizing an invasion you should ignore forts and other buildings, only attack region capitals.

how to play uprising on empire total war darthmod

If during an offensive other nations declare war on you that hold no regions of strategic value to you attempt to repair relations with the nation by giving them state gifts. Once you begin to mobilize your forces against an enemy continue your offensive until the enemy controls no land route to attack you or is completely destroyed.

  • If you plan to mobilize forces in another theater first, move your large home armies to that theater aboard a naval vessel.
  • Set your initial school to research a technology, especially either Plug Bayonets, Common Land Enclosures, or Physiocracy.
  • Build buildings on any resource spots that are empty, especially plantations.
  • Move any weak fleets/armies together so that they are not quickly destroyed by your enemies.
  • During this period you need to do all of the following: This is a description form the older version.You should spend at least the first five turns establishing your infrastructure. Many Minor Factions have been unlocked for play.

    #HOW TO PLAY UPRISING ON EMPIRE TOTAL WAR DARTHMOD FULL#

    Great Britain starts with historically held territories in India.Īll factions start with x5 their normal money except Maratha, which starts with x2.5 starting money.Īll factions start with full starting armies except Maratha, which starts with half sized starting armies but these armies can be retrained to full strength.ģ0+ American Factions are available in Custom Battles.Ĭustom Campaign – This is a modified Early Campaign with many modifications.

    how to play uprising on empire total war darthmod

    Ultimate Late Campaign – This is a modified Late Campaign with many modifications. The Mughal Empire, Iroquois Nation and Cherokee Nation factions have been unlocked for play.ģ0+ Factions are available in Custom Battles. Minor Nations CAI Roles have been tweaked. The more notable ones are as follows:īoth Great Britain and France start the campaign with their historically held India territories.Īll factions start with x5 their normal money (except Maratha, which starts with x2.5 starting money)Īll factions start with Darth Sized starting armies (except Maratha, which starts with half DM sized starting armies but these armies can be retrained to full strength) Ultimate Campaign – This is a modified Early Campaign with many modifications. The biggest of these are that they set for DarthMod Units sizes for starting armies and the Grand Campaign has expanded victory conditions. Grand Campaign – It is pretty close the way CA released it with a few small changes.







    How to play uprising on empire total war darthmod